


Wanderer (2022)
As one of two technical artists, I collaborated on a variety of VFX for the story-driven time travel VR adventure game Wanderer (2022) by Mighty Eyes.
This game has since been entirely remade as Wanderer: Fragments of Fate (2025). Check out my work on the newest title!
My responsibilities included creation and implementation of particles and shaders, primarily using Unreal Cascade.
Take a closer look at the FX in the videos below, as well as some of their use cases in the game itself: